![]() And while it’s a shame that we don’t get to see other of Sonic’s friends outside of Tails, I do very much appreciate this stripped-down, lighthearted take. Compared to previous 3D Sonic titles, the story in Colors is pretty simple and is presented as such, almost like a Saturday morning cartoon, with a lot of corny humor. Behind the facade of his spectacular-looking theme park, the Doctor has simultaneously kidnapped 5 planets, along with their inhabitants known as Wisps, and plans to siphon their incredible energy to fuel a mind-controlling weapon, to be utilized through his park to control the universe. Eggman’s Incredible Interstellar Amusement Parkĭr. ![]() Using the aforementioned Werehog Engine, Sonic can zoom across levels as the fastest thing alive with the relatively new at the time (and now standard) boost mechanic - run, jump, stomp, slide and grind your way along many stages in 7 differently themed zones. The speedy platformer alternates between 3D and 2D sections across multiple levels and zones. Sonic Colors: Ultimate is an HD remaster of the original Sonic Colors with some brand spanking new extras, a few gameplay additions, and changes for the better. Colors, which was originally developed for the Nintendo Wii back in 2010, has now earned a tune-up. Sonic Colors, while technically being the second game to use SEGA’s Werehog Engine, took the reins and set the new standard for what a 3D Sonic game could be at the time. And while I’d argue that Sonic Unleashed technically had good (daytime) Sonic levels, the whole Werehog half of that game was enough to drive most people away at a glance. As far as its 3D games are concerned, Sonic the Hedgehog hasn’t had the smoothest history.
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